Showing posts with label Graphic Novels. Show all posts
Showing posts with label Graphic Novels. Show all posts

Ghostopolis by Douglas TenNapel

, 31 Jul 2016

If I had to describe Ghostopolis in a few words I would say "Fun and adventure cinematic story." This is a book for young teens and adults young at heart. Ghosthopolis tells the adventures of Garth Hale after he is accidentally sent to the world of the afterlife. Frank Gallows (the agent who sent Garth there) and his ex-girlfriend ghost Claire Voyant, both former members of the Supernatural Immigration Task Force, decide to go to his rescue and  get him back to earth. Garth's strong life force attracts the attention of Ghostopolis's ruler Vaugner, who tries to capture him to get Garth's energy and use it for evil purposes. Garth happens to find her grandpa Cecil right after landing, although in a form of a child of his age who keeps growing and becoming an adult during the story.

This is  an old-style comic book, one of those I grew up reading when I was a kid: entertaining, imaginative, good graphics, full colour, battles, adventure, the heroes and the badies, fun, lots of fun!, monsters, skulls, skeletons, castles, mummies. One of those books you cannot put down until you finish reading it in a seating.The book targets children, so the narrative has the common clichés of the genre, and of course is predictable, but that doesn't rest interest or fun to the reading. 

The adventures being mostly in the afterlife, one would expect macabre and very dark images, but the contrary is true. All the creatures in the afterworld are likeable, funny, naughty  and not scary at all.  There is a bit of Christian symbolism in the book but it is very subtle, not straightforward, and not preachy at all. The creator is called Joe the builder, a Tuskegee airman, an Afro-American pilot of the WW2.
  

One of the things I love the most about the book is how cinematic it feels, and how funny is. The character of Frank Gallows is really a cracker, cheeky and likeable. Some of the names are also very funny, like Claire Voyant, or Boogie Boogie Avenue. Vaughner, the bad-man, looks very much like a punk-rock Bylly Idol, although the mouth is very much Marilyn Mason, and he is wearing skinny jeans! Some of the dialogues are also light-hearted and full of pun:
"Assemble my fastest team of night mares, a company of royal skeleton guards, and a carriage for thet wo lovebirds" [the skeleton king says when ordering to prepare his horses] (p. 183)
"Well show them that you don't have to have organs to have guts!" [the skeleton says] (p. 194)
The novel immediately reminds one of Ghostbusters, and of some of Tim Burton's early movie, in which the extraordinary and the ordinary live in dysfunctional harmony. However, to be fair, we cannot reduce the plot or the novel to a Burton-alike story because darkness seems always more natural than the normal world or normal people in Burton's Universe, and that is not the case here.  Unlike Ghostbusters, the ghosts in this novel aren't on earth to scare anybody, they are there to enjoy the peaceful surroundings as the afterlife is a bit messy.  In that regard, Man in black seems more in tune with this story, especially having a group of police officers devoted to capture intruder ghosts and bring them back to their own world. 

I don't think the book has anything really that would bother parents to give their children, even if they are agnostics, lapse Christians, Buddhists or Hindus.
 
PLOT HOLES
> If Garth is dying, why is his energy in the afterworld so humongous? After all he has just a few weeks of life left. I think the fact that he was so sick was a reason why the accident happened; otherwise, the plasma device would have not been taken him. Just saying!
> The appearance of Garth's son is senseless and breaks the rules of believality. One understands that the afterlife has not time or space. Great, but for the sake of the story, please show old Cecil.

THE GRAPHIC ART
Dough TenNapel is not only the author of the story, is also the main illustrator, drawer and penciler/inker.  He has a great talent and can do anything: beautiful rural escapes, cityscapes or action-packed crazy scenes. The arrangement of the vignettes is very dynamic and never boring, and every few pages there is a B&W silhouetted vignette inserted between the others, a kind of wink to the reader. I think that TenNapel shines when he creates simpler images, less busy visually, which are among my favourites. I loved the graphic depiction and development of some of the characters: Claire, Frank, Vaughner, the skeleton king, and all the mumies. I didn't like the depiction of Garth, his mother, and I hesitate about Joe as much .   

I found the subdued and washed out colouring very good, similar to  that in old vintage comics. Not my favourite sort of colouring, but splendid nevertheless.There is a large group of colourists who have to be praised: The lead colourists are Katherine Gardner and Tom Rhodes, helped by assistants Matt Laskodi, Aaaron Crayne, Wes Scog, Rick Randolph, Kenny Hitt, Ethan Nicolle, Eric Barnscume, Dirk Erick Schulz, Sean McGowan and David Kowalyk.

The author of the lettering is not mentioned in the credits, but the lettering is one of the best things in this book. I absolutely loved the lettering fonts, sizing and colouring, even the accurate onomatopoeyic wording of it.  The wording felt like real sounds in my head, not like other times when I read the ambience noises in a comic and I don't hear anything in my head. The lettering perfectly suits the book overall look and style, and it is in harmony with it. 


LET'S COMMON SENSE PREVAIL
This review is about the graphic novel not about the author's ideology of way of living or thinking. I'm not here to befriend this guy either. Too bad that he seems to have a name for being a very-conservative Christian and anti-gay rights person. However, this graphic novel doesn't deal with any of those things, it  is a children book. Although there is a bit of Christian symbolism (the book happens to be a story that happens in the afterlife, hello hello) the symbolism is very subtle. I would not be offended if an Hindu had created the same story and used the Hindu gods and goddesses in the book instead of Joe, so why would I be offended here? I don't think it will offend anybody who is not easily offended. As long as the author doesn't preach me anything, I am OK with that. This book has no preaching in it, so it is all fine with me. Kids won't be discussing this stuff. They will be commenting on the adventures they have just read. I got a comic book and I am reviewing *it*.  Then, if the author  makes an anti-gay comic or a white supremacist one, I would show  my fangs. 

MIND
More for mid-grade children than for proper teens, I think. I would say about 8-13y.o.a. Older children would be already reading adults stuff or complex books to feed their hunger for adulthood.

NOTE
A movie based on the novel is in development at the time of this review. TenNapel gave an interview about comic creation where he gives some details about the film. The interview is on YouTubbe (1h +).


The City of Ember: The Graphic Novel by by Dallas Middaugh, Jeanne DuPrau, Niklas Asker (2012)

, 28 Jul 2016

The city of Ember is the first episode of a series of four novels narrating the adventures of Lina & Doon. They are two teenagers who live in a mysterious and isolated city-state called Ember just assigned their profession at the end of their school days. They start to question whether the life in the city is good for them and become unhappy when the power outages and food shortage become increasingly frequent and they discover that the mayor is involved in some serious activities. After finding and deciphering a broken note with instructions on how to exit the city, they decide to escape. 

THE STORY
 The novel has the format of a traditional serial novel, with a lot of slow pace that builds up to the end, when the real action commences and a cliff-hanger is provided for you to hold on until next episode. I have never heard of read the original Jeanne DuPrau's novels or seen the movie, so I cannot comment on Dallas Middaugh's adaptation. However, I expected, a priori, a bit of chopping off for having done for the graphic book. Although I enjoyed the graphic novel, I felt that the story was a bit hurried at times, a bit too slow others, and a bit superficial others, especially with regards to the relationship between the characters.

Although I enjoyed the novel, I felt that the story was a bit hurried at times, a bit too slow others, and a bit superficial others, especially with regards to the relationship between the characters.  Also, I found some of the "next morning" text unnecessary, as the story itself and the images tell you that without the need to write it all the time.

The City of Ember, nevertheless, is a delightful science fiction story that is not just what it looks like. 

EXPLORING THE BOOK 
Many themes are touched in this novel and you can use the book to start a conversation with your children or with your students on different subjects. Some of the questions that came to mind were:
~~ Is it OK  to question authority?
~~ If affirmative, in which circumstances?
~~ In which way/s can a Government keep its citizens in the dark? Any examples in your country, region or the world nowadays you think of?
~~ Do you think of any circumstances when keeping somebody in the dark about something could/would  benefit them? 
~~  If you are kept in the dark, how do see what is real and what is not?
~~ Which government system does build a better society and makes individuals happier?
~~ Why do we fear a future of doom instead of dreaming of  a future where society is better?
~~ Can individuals help change society?
~~ Which things would surprise you in your daily life if you didn't take them for granted?
~~ How would you describe the things that surround you if you saw them for the first time ever?
~~ What is needed for any person to *see* the world for what it really is?
~~ Would society be better if instead of choosing our professions, the Government randomly assigned those needed and available?
~~ Would your life be different if instead of following a profession of your interest you were assigned another for life? Could you still develop your talent and qualities in any circumstances and profession disregarding which one is?  Could you still be useful or more useful to society?  Could you be happy?
~~ Do the plot, themes or characters in this book remind you of any others you have previous read?
~~ In which way does this novel relate to the Platonic allegory of the cave?  
~~ In which way is the escape of the womb of a city similar to leaving the parental home when you become an adult?
Niklas Asker is the illustrator of this graphic novel. I love his artwork. He has created an expressive world and a visual narrative that doesn't need of much text to be understood. I never take that for granted. The book feels very cinematic, the composition and arrangement of the vignettes and visual frames is varied and interesting, with interior, exterior and landscape scenes that are always appropriate and feel right to me. I especially love the indoors images as they feel warm and cozy, like a real home. The characters are very expressive as well.

The colouring by Niklas Asker & Bo Ashi is wonderful. The shadow work is amazing and very detailed, and helps tremendously to create ambience and mood. Ember is an underground city so one expects the images to be dark and lighted at the same time. This sort of colouring and lighting is always my cup of tea.

Chris Dickey's lettering is quite classic and, mostly, non-invasive. Dialogues are included in classic balloons, and narrative references in square marquees at the top or bottom of the page; the start of a chapter has a lovely broken piece of paper that mirrors the broken instructions sheet in the story. On the contrary, I didn't like the noise and ambience lettering, which was invasive, too bold, too large, and too much of a fracture. Although it has a narrative value and captures well what is happening in the scene, it is out of tune with the rest of the book's imagery.
  

THE NEXT GRAPHIC EPISODES, ARE THEY COMING  OUT ANY SOON?
There is nothing that I find more frustrating and irritating that  realising that a book I'm reading is just the first part of something that we don't know if is ever to be continued. DuPrau published the other three books in the series a while ago, so I wonder why making a graphic novel just out of the first book and not out of the whole series, or why not publishing the other volumes at a reasonable pace? Is this an ongoing project and other volumes will see the light (pun!) soonish? Or is this just an isolated graphic book that will never been continued? 

RENDERING FOR KINDLE
I am quite happy on how this graphic novel works on Kindle, the quality of graphics and colours in my tablet, and the fact that the size of the downloadable file is reasonable. There is no index in the lateral bar, something that I don't see why not and that could be easily fixed in the electronic edition.  


MIND
This graphic book is just an abridged version on the first book of the series.  This book is mostly for mid-grade children and young teens. If you want to read the whole series you better grab the written books.

The Squirrel Machine by Hans Rickheit (2013)

, 26 Jul 2016

What What What?! WTF!

If I had to make a list of the weirdest more shocking books I have ever read, this novel would definitely be one of the top ones.

The Squirrel Machine is a B&W graphic novel set in 19th century New England. It narrates the artistic life of the brothers William and Edmund Torpor, who live out of their father's inheritance with their mother. The Torpors are talented musicians, hyper-creative guys, with a hunger for exploring the unexplored to create unique musical instruments and sounds, which turn out to be quite macabre. The novel is structured in four parts, through which we see the boys go from teens to old people in a non-linear narrative.

This novel has everything I want in a graphic book to be memorable: good graphics, great dose of imagination, uniqueness in style and story, they tease my emotions and/or my intellect, and the story keeps me thinking well after I finish the book. The Squirrel Machine has all of that, but it is not the usual moderate dose, it is the baddaboom dose. This novel is fast, slippery and naughty as a mutant squirrel. The Squirrel Machine is provocative, weird, macabre, disgusting, shocking, erotic, gory, trippy, disturbing, dark, irreverent, thought-provoking, deeply oneiric and sweet and funny at times. All of those ingredients are given to the reader with generosity, not a pinch of spices, more like a whole tin  of them. Can you stomach it? Can you forget the pungent flavour of the spices to discover the ingredient that lies underneath?

MAIN THEMES AND MAIN SUBJECT 

The reviews I have read about his novel, are a mix of enthusiasm and perplexity. What is the novel all about? Is there any story at all? Is there anything to be understood, or just a collection of odd images? That is perhaps what makes the reading captivating, because even if you don't like this book, you want to know, to dig and take out the hidden secret, to "get it".  

To me, this novel is a triptych that creates a whole. The three main panels or themes are: The interrelation between oniric and awaken state, the communication between the conscious and subconscious, and the process of creating Art. They are all linked, I guess because they reflect the kind of artist Rickheit is. Of course, I am just guessing, I don't know the artist and I stumbled upon this book more than I sought it. The written introduction gives many clues about what this book is about, it is just that one forget the words easily, and here one should not.
1/If you tend to your dreams or a dream-worker you will find easier to go through some of the pages in this book. Rickheit might not be a dream-worker but he knows dream language and transposes into his images and story, and I find something amazing. There is a fine line separating the real world and the oneiric work and Rickheit gives readers several clues, first in the written introduction and then in some of the images that directly connect both words. It is raining, Edmund is sleeping and his dream reflect how the exterior world affects the story going in the dream. Most importantly, the world of dreams is symbolic and metaphorical and none of the images and words said is literal, and what is literal is like you have it in front of your nose and cannot see it. The world of dreams is a world of constant puns and metaphors, sometimes very obvious, others very hidden. For example, the erotic scene in the snails is apparently nonsense, but is it? What is the imagery telling? Doesn't intercourse feels like a constant generation and expulsion of slimy juices coming out of the body? Many of the scenes in the book can be read that way. Instead of seeing what you have in the vignette and taking it literally, ask yourself, what would be the message the image is conveying if translated, literally, into words? Is Edmund entering a secret world underneath the bed, or underneath the blankets? Is the image of William's empty skin a way of saying that he is a hollow man that has been discarded and whose life has been shattered into pieces? Is the image of a man falling from a cliff when talking about his love of a woman, a way of depicting the saying "he has fallen for her"? I read many of the images in the book this way and they seemed to make more sense than in an other way. It is also more rewarding, because it forces one to see reality for what is removing the lens of perception. It also forces to properly look at things for what they are not for what they provoke in us or the way we see them.

2/ On the other hand, this novel felt quite Jungian to me! The squirrel seems to sending messages from the upper or conscious world to the underground or the world of the unconscious, from the upper awaken world to the underground world or vice versa. The underground world is always the world of the unconscious, all our hidden self is: the surprising, the shocking, the trauma, the repressed stuff, the genius, the creativity, the fear, the wholly-molly of our inner world, a world that we don't know anything about but influences how we behave in the world. The Squirrel Machine is a constant going and coming to the underground, to the unconscious/subconscious, and the dark stuff comes from there. The relation of the unconscious & the irrational v. the conscious & rational is also exposed in the images and story in ways that aren't apparent either. It shows in the relationship between the Torpors and Emma the pig-keeper, who looks and behaves mostly like an animal, moves and acts out of her basic instincts, the animal part in all of us; however, Emma is also the owner of the book on the Squirrel Machine. She and Edmund connect directly themselves and what Edmund sees made him sick for days. Like looking inside ourselves and seeing our inner monster, our basic animality. The play of conscious/unconscious and rational/irrational are constantly used in the novel. Mrs Torpor, seems to be the only person among the main characters that has some sort of equilibrium.

3/ The exploration of the oneiric, the conscious, the unconscious, the rational and the irrational are are not the subjects of this book, they are as aids to the main subject of the book -- the artistic creative process, the way artistic creation works, the things that artistic creation brings up for the artist, and for society, and what needs to stay and what needs to be destroyed or will destroy the artist. In a way, the artist is presented as a constant explorer of the inner world, an explorer of the unconscious, the explorer of the irrational, the magician that confronts face to face the psyche and its monsters and gets its secrets out. What are the Torpor boys dreaming of? It is mostly of Art, even though their creations turn out to be monstrous and socially unacceptable. It came to me that some of the biggest artists in the 19th and early 20th century, those who revolutionised the world of Art and whose Art creations are now called masterpieces, were considered mad men at the time, their Art was considered disgusting, revolting and monstrous in a way. Like these artists, the Torpor boys have a hunger for creating, for creating something different, for experimentation and for accessing that magic well (pun!) from where inspiration comes from. The creative world has no end, keeps growing and growing, yet it is not a matter of growth, is a matter of the creative side being organic, healthy and beneficial mostly to the creator.

WHAT IS THE SQUIRREL MACHINE? 

What is the Squirrel Machine and what does it do? To me, it is that magic "thing" that connects the inner and outer self, all the parts that form who we are as persons and as human beings. he main question is not what the squirrel machine does, the question is that is beneficial to you and to your Art. Is beneficial for the Torpors? Can they stand it? What does to them? Are they ready to face the machine? There are things inside us that should never been seen by any other person, or just for those who are willing and ready, things that we are not even prepared to face without losing ourselves in them and losing who we are.

FUNNY MOMENTS

The book has also some very funny moments, which serve as a sort of release of the accumulated dark tension. Some of the scene sex are very comic, as are Mrs Torpor's paintings, and the use of the word torpor as surname. Torpor is "a state of mental or physical inactivity", which is the contrary of which these guys are, even the mother is far from torpor. There are little elements depicted in the backgrounds that are really cute.

THE ARTWORK

I have a natural preference for minimalist B&W images and lines, and for gorgeous coloured drawings, for which very busy vignettes, as the ones in this book, are never going to be my cup of tea. However, I cannot but recognise Rickheit's visual talent, and the way he is able to create amazing detailed indoor images, baroque surrealist images, cityscapes and a bit of country escape. I found that facial expressions are, on the contrary, a bit loose or not fully detailed. It might be intentional as most of the characters look a bit under the effects of hallucinogens or just hyperventilated. I like Mrs Torpor, she is balanced and has a face :)) 

WARNING

Despite the cute title and intriguing book cover, The Squirrel Machine is not a a book for children, and certainly not for most adults. Gory, violent, sexual and everything you want your children not to read until they are mature enough to understand it. Strictly for open minded adults, as well.

If you have the stomach, this is an awesome book. I found it equally repulsive and amazing. It is just me and the way I am. But I have read it twice. That is something!


The Sculptor by Scott McCloud (2015)

, 19 Jun 2016

The Sculptor tells the story of David Smith, a young sculptor struggling in his personal life and in his professional life as an artist as he is short of money, has no family and, despite its undeniable talent, his work is not being shown or showcased by any important art gallery and this despite his best friend Olly being part of the Art Gallery network.. He is at breaking point when his deceased uncle Harry visits him  and offers him a solution to solve his struggle with Art, and the lovely cheery young actress Meg crosses paths with him.

The book is drawn in a beautiful evocative duotone in indigo blue hues that are not only aesthetically pleasing but also the perfect tone to create the mood that this story needs, a mix of blues song with an underlining and sometimes upfront sadness and personal stress, and also the magic of this indigo child, indigo child understood here as a gifted guy with supernatural abilities and enhanced ways of perception.

McCloud artwork is really that of a Master regarding use of colour, composition, framing and style.

McCloud depiction of New York urban area is absolutely glorious and masterful. He looks at the city as both as an insider and an outsider, because some of the images are really those that anybody visiting the Big Apple for the first time would take with them, the overwhelming but thrilling presence of concrete, steel and skyscrapers. On the other hand, MCloud knows the city and is also able to depict its more rural or parkland areas with freshness and a great bucolic feeling, which is used as an emotional counterpoint to the urban settings, where most of the story happens.

As an insider McCloud shows the New York of the New Yorkers, the ambience of the city, but also the city of the people. Every secondary or tertiary figure and passer-by character depicted in the streets is fully there, even those in the background. Their body language, clothing and attitude tell a story of who they are and we can look at them as individuals that happen to cross the vignette, not as mere accessories to the main character or the image. This is one of the reasons I love reading comics on digital format as the zooming allows us to do that easily, and fully be there within the image, and notice the tiniest scratch or detail.


There are a few surreal  images depicted in the book, many of them truly impacting and beautifully drawn. There is a strong presence of oneiric elements as well. I one of my previous reviews, I mentioned the fact that Magic Realism can be easily mixed up with fantasy and surrealism to describe Latin-American novels as deniable part of the genre. Here we have the contrary case, this is, to me, an undeniable Magic Realism work, even if North-American, and not many people are focusing on that. So, which elements are part of the Magic Realism genre in The Sculptor?
> Fantastical elements (levitation, premonitory dreams, etc.), TICK
> Real-word setting, TICK
> The story is told as is nothing extraordinary was taking place, magical events are accepted in the same plane as those that aren't, TICK
> Use of multiple planes of reality, in this case the oneiric and the awakened state, TICK
> Metafiction, that is, the narrator intentionally exposes themselves as the author of the story, TICK
> Heightened awareness of mystery, TICK
> Social critique, In this case about how the art market works, TICK

On  the other hand, there are important literary connections the reader will make at the beginning, or at least I did, that of the Faustian-like plot being the most important.

I thought that the narrative and characterisation of The Sculptor did not match the finesse of the artwork. Although I liked the overall plot and ending, some characters are a bit clichéd, like Olly and Finn.The character of Meg seemed me a bit non-believable, a good-Samaritan Lolita, but it turns out that the character hides some surprises and is based on MCloud's wife and on their own love story. Ouch! However David and Harry's characters are roundly profiled and created.

The beginning of the book was exhilarating, witty and interesting, then turned into a boring immature love story to gain momentum again and end brilliantly.  The book mixes dialogues that deal with what Art is and is not, how Art is produced, how Art is sold and marketed and what makes a successful artist. On the other hand we see how life and Art mix in intricate ways, how the artist's life and the artist' art feed each other, and how most talented artists would not make it.

The ending was genuine and the one that I wanted to see. Some rules can't be broken ever, some thing simple are that way, as the character personifying Death would say. And changing the end to please readers would have been an artistic betrayal to the author's own vision and the inner logic of the story.


Here an interview with McCloud about the book for those interested.

Daytripper by Gabriel Ba & Fabio Moon, (2011)

, 15 Jun 2016


"I wanted to write about life, Jorge, and look at me now... All I write about is death.
Ahh, but you know all too welll that death is a part of life my friend.
You're right.. death is a part of life.
Yes
and so is family. " (p. 22-23)

Daytripper offers an harmonious symbiosis of graphic art, an interesting narrative and engaging story with enough surprises and elements of reflection to make it a winner. Two Brazilian artists are the creators of this beauty, twin brothers Fabio Moon and Gabriel Ba.

Daytripper is set in Brazil and tells the story of Brás de Oliva Domingos' life. He is a Brazilian journalist, working in the Obituaries section of a newspaper, an aspiring writer, son of the famous writer, and a man who wants to live life to the fullest. The novel presents his life in shuffled chapters that are not always chronological and some of them also have flashbacks to his past.. The chapters and ages are important events and life-changing experiences in Bras' life:
Chapter 1- presents us a 32y.o. Bras
Chapter 2 - ditto 21y.o.
Chapter 3- ditto 28y.o.
Chapter 4- ditto 41y.o. 
Chapter 5- ditto 11y.o.
Chapter 6-  ditto 33y.o. 
Chapter 7- ditto 38y.o.
Chapter 8-  ditto 47y.o.
Chapter 9- ditto in his 70s. 
Chapter 10- ditto 76y.o.

We are told of Bras' childhood and late years, his first kiss, his bad and good relationships, of his job and family life, of his dreams and angst, of his low and high moments and, most importantly, of his hunger for life, his quest to live his life in a way that fulfils him and helps him to be himself.

Each episode ends with the death of Bras and with a small obituary about him. There are many elements that make the novel different from other personal or family novels, but this is perhaps the one that intrigues readers the most, and the one that has generated more comments and analysis. 


I found Daytripper very engaging visually as it has a great variety of scenes and subjects, with full page images and different styles of vignettes, day-night images, interior-exterior scenes, urban and countryside landscapes, black and white characters, all of them beautifully drawn and lighted.  I cannot stress enough how much I loved the colouring. Dave Steward (a nine-time Eisner Award-winning colourist) did a sensational job and took the novel to the next level. The colours are always appropriate, beautiful and bright at times, dark and moody  others, neutral when necessary. They never overwhelm the narrative, or the drawn images but are an intrinsic part of it. The bucolic images of Bras' childhood are glorious and among my favourite. The lettering is by Sean Konot. The text boxes, text balloons and typography are very classic, elegant and functional. The novel has a great deal of dialogues and text but, despite this, it rarely looks overcrowded, so that is Konot's merit. All the artists have contributed to create a wonderful piece of Art.

Regarding the narrative, I always love non-linear structures. Episodes 1-5 aren't chronological, and the others are, and I thought  that the first five were more exciting to read. Like a piñata you have to approach blindfolded to get the candy. The conversations are real as life itself, the sort of conversations you would hear from real people, a bit pointless sometimes, a bit necessary others, a bit philosophical others, not always 'exciting', we don't always talk about super-duper things, do we?

The characters are well-rounded, believable, almost real. Although there are many characters in the book, Moon & Ba focused their energy on those who really matter,  Bras firstly, his father and his dear friend Jorge. The authors say at the end of the novel:
" Firmly based in reality, the most difficult thing wasn't trying t create a world that would look real  No, the hardest thing was creating a world that would feel real". 
Indeed,  the story feels real, lived, and the feeling is there, in the images and story we are presented with, but also in the way the story makes us feel, the way that transports us, or at least me, to our emotional realms. I cried at the end of the book, moved by the lyricism of the last images and the story told.



The main themes touched in the book are timeless and will touch anybody wanting to listen. Meditations on life are universal no matter the format, approach or the origin of those who do them. We are all flesh and bones basically. The only particularity in this approach is that death is used to do that meditation on life. Not death per se, but as a standpoint on which to look ahead and understand what life is and to ground us in life, the right-here-right-now. Some of the questions posed by the story are:
# What is death?
# Which moments in life make us die inside?
# Which moments in our lives make us want to die?
# If we died today, right today, how would our life look like to other people?
# If we died today and we could write our obituary ourselves, how would we see our own life?
# If we knew we were going to die in a precise time, would our way of living change?
# Are life dreams necessary to live life better?
# Do our night dream say something about who we are and how we live?
# When faced with death, do we realise what matters the most, and if so, why don't we focus on what matters the most in our current life?
"Death gives us a whole new perspective on living and everything else... everything else seems so minor and silly" (p. 94)
Daytripper is also a very Latino novel. Latino as in the Latino culture-s shared by Portuguese and Spanish speakers on both shores of the ocean. It presents us with very strong family ties, extended families, a love to communicate around food, and a natural presence of death in our daily life. However, there are elements in this novel that are very Brazilian, the racial mixing and social differences, some of them hinted in some of the conversations with Jorge, and especially the religious syncretism, the Candomblé and Umbanda, and that powerful mix of Catholic and Yoruba beliefs. Thus, the presence and cult of the goddess Iemanja is clearly shown and integrated in the story. Two of the most important dreams Bras has in the novel are, indeed, related to calls from Iemanja -- the goddess of the sea, the protector or love and family, the creator of life. Although it could be said that Daytripper is also very Latino in its Magic Realism I have to disagree with the story being part of that genre. 




There is a sort of tendency among reviewers to call Magic Realism to anything produced in Latin-America where the narrative is not straightforward, with oneiric and surreal elements are present. I won't lecture anybody on what Magic Realism is. You can easily get that by reading a classic novel like One Hundred Years of Solitude and learn it in the best way possible. However, even the entry in Wikipedia gives a good overview about the genre and summarises the differences between Magic Realism and other genres like surrealism, fantasy and imaginary realism among others I think it is great to keep it in mind to approach and better to understand this novel. I mention all of this because this Magic Realism is used in many reviews to explain why Bras dies in each chapter. In reality, if you re-read the book or just pay attention to the details the first time you read it things are not what they look like.  

****This section might contain spoilers*****
 There are many clues in the book, even before your finish it, that show that what is happening is not always real. Part of it is a metaphor, part a fragment  of the story told as a whole. Here some clues. Ask yourself:



1/ Once you finish the book, look at the text boxes' shape and lettering. Which text boxes in the book match those at the very end?
2/ Who do you think wrote the obituaries?
3/ Who is writing the book and seating in front of a typewriter?
4/ After reading the chapter The Dream, and learning what is happening to  Bras, ask yourself what in the book is similar to that chapter?
3/ At the end of each chapter ask yourself, if the death of Bras wasn't real, which events or circumstances  would make Bras, or any other person, "die"?
If you are lazy, my answers are at the bottom of this review.
**** end of spoilers****

***

The short introduction by Craig Thompson, the author of Blankets, is very cute and cool!


Although I enjoyed the novel enormously, I found that the gap between Bras' 40s and 70s is a bit too wide and empty of content that the novel is a bit unbalanced. I would have loved seeing Bras and his family getting progressively older, and reshuffling the chapters a bit more to add a few more layers and produce a rounder  story. Also, we are presented with bourgeois characters, with predictable lives, who might not thrill all readers.

***

Daytripper is a comic with capitals. For those who don´t like reading superheroes comics and want to find something more interesting this might be a good way to start. There are plenty of oneiric and surreal images in the book, many mysteries and things out of the ordinary. However, what has stayed with me is the message of the story, live life to the fullest, and make every second in your life count. We are the same, we long for the same things. We worry about the same stuff, family, job, relationships, food. We are born, we live we die. We cannot do anything about the first two, but we can live our lives in ways that fulfil us. Life is also full of failure, disappointment and dead ends and we have to accept that those are going to be there and are also part of life, as death is. 

 ***

 ****get spoiled :)****
Here are my answers
Bras says nearly the end of the book: "My name is Bras de Oliva Domingos. This is the story of my life." The typography used and the text boxes used in these pages are the same as those we see at the end of each chapter when Bras dies, so it is not just Brass writing the whole book of his life, he is the one writing the obituaries of those supposed deaths. In the chapter The Dream we are told .that he has been diagnosed with brain tumours, which are affecting the way his awakened and oniric life work, they seem to mix past and present, and overlapping things. If you see the book as a whole this is just the structure of the book, an overlapping of moments in Bras' life in which things that seem magic or fantastic are just a creation of his sick mind but most of them aren't so. I don't think Bras dies in each chapter at all. He dies or is killed inside, or rather, a part of him dies, which part?:  
chap, 1-he "dies" because he loses trust in people and in their goodness. 
chap. 2. he is dying to find love.
chap. 3-he dies when a relationship fails. Even more when he lets an opportunity pass by because he isn't ready to take a chance,.
chap. 4- he dies because his heart is broken after the death of his father.
chap. 5- he dies, but not in a negative way, when he loses his innocence and starts to leave childhood behind. 
chap. 6- he dies when he loses his best friend. 
chap. 7-he dies when his best friend betrays him. 
chap 8- he dies when he is away from the people he loves the most.
You can also interpret part of his biography as part of that mix of dream-reality that the tumours Bras have are producing in him when trying to write his own life and obituary. 
Life sometimes kills but not always makes you die :)).
The beauty of the story is that you might interpret it differently. That is always awesome.

Descender Vol. 2: Machine Moon (2016)

, 8 Jun 2016

Descender vol. 2, like the first instalment of this galactic saga, is a graphic novel with amazing visuals and an entertaining story. It is like one of those comfort-foods that you want to eat over and over again because, although it is not gourmet, original or new it tastes good, warms your belly and makes you feel good.

I'm always mesmerised by Nguyen watercolour and drawing mastery and artistry. I love his use of colour and the way he creates lights an shadows using positive/background space. I love how good he is a creating landscapes and characters that can be painted with great detail or just sketched and deconstructed but, visually, still fully there. That is the case of his long distance images and background crowd images; the more you look at them the more they look like blotches of colour, but they are masterly shaped to create the illusion of a full image. Like in Descender 1, Descender 2 has a cohesive colour palette, with colours and hues that are consistently used, some of them are there to depict the environment where the action is happening, but there is a preference for different hues of white, blue, pink and dark greys, with other bright colours popping up secondarily, like red and orange. I don't know if it is a coincidence, but a dark hue of pink is always in the image when Tim-21 experiences special moments in the story. Descender 2  story has more action than  Descender 1 so Nguyen plays more with the composition and layout of the vignettes to create dynamism and tension. Like in the previous volume, memories from the past are drawn in sepia tones with a superposition of scenes or developed scenes that have no vignettes; that is the way the mind and memory work -- as an amalgamation of images, words and feelings that are never square or structured. If you are into the Arts you will linger on each page, slowly sipping the watercolour work and Nguyen's artwork.


Once again the typography used in the book is very dynamic with different fonts being used to differentiate noise and ambience sounds, machine speech, robot speech, human speech, static signing, informative narration text and so on. This enhances the reading and makes the text more engaging and enjoyable.

As I mentioned for Descender 1, I love Lemire but I don't think Descender is his best work. Descender 2's narrative, character's depiction and dialogues  are still science-fiction déjà vu and cliches. Some characters are crowding the pages without contributing to anything and wasting a time and space that could be devoted to a more in-depth depiction and analysis of the main characters. Descender 2 is better at doing so than Descender 1, though, as there is a bit of more digging into who the characters are, albeit superficial and not deep enough to create round unique characters that don't remind you of anything you haven't seen or read before. Some of the characters that were a bit annoying, distracting and unnecessary in volume 1 are toned down and almost gone in volume 2, like Driller the Killer. However, we see others occupy that same annoying spot, like the funny-ugly predictable Blugger in volume 2.  Is he necessary to the story? Does he contribute to the story? To me, he doesn't, at least so far. The same happens with some of the dialogues, which are uninspired and a bit blah, and heard gazillion times in any other comic on planet earth. I found a bit ridiculous calling Effie the Queen in Between, jeez, I would have expected a bit of more creativity, a one word name that means just that...  


On the sunny side of things, the story seems to follow places that, a priori, we are lead to think that it would not happen. Like Andy popping up. We, or at least I, feared that Tim-21 quest would be met with disappointment, but Andy pops up in this volume and there is a great joy and intrigue. Andy is perhaps the most developed character in the story so far and I am intrigued about his motives. We get to meet some of the leading robots known as the harvesters, enter their mechanic moon, and get to know who they are, what they want and what they believe in. I enjoyed the mix of Huxley meets New Age beliefs that the leading robots have; there is a bit of gold buried there and I hope we dig it out in the next volume.  Although there aren't oneiric images in this volume, some of them are oneiric-like, especially those related to the fall into Planet Phages, and very lovely.  Finally, the story touches many interesting important themes: self-identity, individuality, race, alterity, ethical behaviour, what life is, what being human means, and what makes us connect. The more I read Descender, the more I see it as a quest for the ideal brotherly love and for connection, whatever form this might take and whomever is the being one connects with. The worlds in the Descender galaxy are multifaceted and interesting despite the flaws of the story.

The ending of this volume, although not a cliffhanger, gets me interested, and, once again, I will be buying the next volume hoping that the story follows unexpected paths, that we get some u-turns and surprises and that some characters have more depth, and being sure that Nguyen's artwork will keep me going no matter what.   


I read this book it on Comixology and the digital copy is fantastic. It makes you appreciate all the details of the artwork, and even the ruggedness and pores of the paper used for the paintings. One gets the impression of having the original in front of the eyes. I love that touchability of the images.